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・ Kyiv Post
・ Kyiv School of Economics
・ Kyiv School of Ukrainian Language
・ Kyiv Secondary School No. 189
・ Kyiv Specialized School No. 159
・ Kyiv Specialized School No. 98
・ Kyiv Student Journal of International Law
・ Kyiv Ukraine Temple
・ Kyiv University (disambiguation)
・ Kyiv-Passazhyrskiy Railway station
・ Kydonies, Grevena
・ KYDS
・ KYDT
・ KYE
・ Kye (given name)
Kye (video game)
・ Kye Allums
・ Kye Fleming
・ Kye Kye
・ Kye Palmer
・ Kye Petersen
・ Kye Song-hyok
・ Kye Stewart
・ Kye Sun-hui
・ KYE Systems Corp.
・ Kye Yong-mook
・ Kye-yaa-la Indian Reserve No. 1
・ Kyeamba, New South Wales
・ Kyebambe Girls' Secondary School
・ Kyebambe III


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Kye (video game) : ウィキペディア英語版
Kye (video game)

''Kye'' is a real-time puzzle game with a variety of interacting objects. It takes ideas from puzzle games like ''Sokoban'' and ''Boulder Dash'', but the inclusion of active objects gives it a real-time component, and it can also produce arcade-game levels like those found in ''Pac-Man''. Anyone can create new levels for the game.
''Kye'' was created by Colin Garbutt of Towednack and first released in 1992. Starting with version 2.0, the game became charity shareware – registration required a donation to Save the Children, and the donor received the latest version and 20 additional levels in return.〔() The differences between v1.2 and 2.0 are listed in the review on Classic DOS Games〕 As time passed, roughly 500 additional levels from various developers and designers would be added to the registered package; they could also opened in the unregistered version.
The Kye is also the object controlled by the player in the game, from which the game takes its name. This was the name of Garbutt's dog, according to the help file.
==History==
Version 1 of Kye was released in January 1992, and was widely distributed in the UK in collections of shareware games. This version contained all the main features of the game, including mouse control, real-time movement of objects, and the active monsters. It was possible for users to create their own levels, but there was no editor provided - the levels are text files, so can be edited with any text editor.
Version 2 was released in May 1992. People who registered version 1 got version 2, and a larger collection of levels. Version 2 included a WYSIWYG editor integrated into the game (although this editor could only edit single-level files). It also added new objects which increased the scope of the game for arcade style puzzles, including black holes, shooters and timer blocks.
Both of these versions are for Windows only, and are 16-bit applications. They still run on a modern Windows system, but should be installed in a directory with a short (≤8 characters in the filenames) path, otherwise there will be problems opening levels.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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